When the Game Developers Conference (GDC) canceled because of the coronavirus, it was a disaster for small indie game developers. That’s why the International Game Developers Association stepped in to help.
Then the Entertainment Software Association had to cancel another big trade event, E3, and things really got tough for indies.
“The IGDA is taking a lot of steps to make sure that developers are supported even with the effects of the Covid-19 virus,” said Renee Gittins, executive director of the IGDA, in an interview with GamesBeat. “One of the things that we are launching is an IGDA showcase to highlight upcoming games from IGDA members, to hopefully help diminish the effects of GDC’s postponement and E3’s cancellation.”
She also said that the IGDA is partnering with Take This, which provides mental health support for the game industry, to develop new materials and standards of support and professionalism, especially targeted towards leadership and management. (Gittins will be a speaker at our GamesBeat Summit Digital event on April 28 and April 29).
“We’re about to publish HR policy guidelines that provide a basic rundown of all HR policies that a new company should have,” Gittins said. “The idea is to ensure that companies are started from the beginning with an idea of how to create a supportive culture and how to prepare for all of the little intricacies and unexpected issues that you might run into when running a game studio.”
Read on here!